As a technology leader I've bridged communications between stakeholders, defined vision for development projects, built and managed teams, performed analyses to inform business decisions, and produced data-driven forecasts. I'm in my element when providing vision and strategy.
Working with a small team of experts in product development and CG visualization at scale to develop a platform enabling the apparel industry to move to 3D native workflows, generate photoreal renders and allow for informed decision making.
Supervising a team developing operational services that provide pipelines with access to scalable, multi-site management of asset packages, task-based work environments, & document storage.
Determined the needs for a new support team responsible for maintaining compute and storage consumption for all studio productions. Hired, trained and managed team members, including conducting performance reviews and assisting in career growth.
Developed and maintained tools in the studio's main repositories. Projects included developing automation of tasks, embedding metrics and information for display during review, ingest and packaging, render farm submissions and Shotgun integrations.
A sole proprietorship I founded to provide freelance animation and interactive media services to my clients. I produced custom multimedia solutions including 3d animations, motion graphics, web development, Flash & Unity applications and print media.
After completing two years of the Network Technology program, I switched majors to study Interactive Multimedia Design, with a focus on animation production and game development.